This 2-hour workshop blends design thinking with a focus on digital pedagogy. In the first hour, participants will brainstorm current teaching and student learning challenges they face and use the design thinking process to develop potential solutions to at least one of their challenges. The second hour will be devoted to engaging with several faculty members who have addressed particular instructional issues through the thoughtful integration of technology in a class. Participants with all levels of experience with digital pedagogy are welcome, especially those for whom digital pedagogy is new.
This workshop is co-sponsored by DH@CC, the Claremont Colleges Center for Teaching and Learning, and the Hive (the Sontag Center for Collaborative Creativity).
Lunch will be provided, starting at 11:30am.
Please RSVP: http://bit.ly/DigiPed
Digital pedagogy is the meaningful integration of technology into teaching and learning to enhance student engagement, teach transferable skills, and provide a wider audience for student work. Jesse Stommel, Executive Director of Teaching and Learning Technologies at the University of Mary Washington, observes:
Far too much work in educational technology starts with tools, when what we need to start with is humans. … What we must do is work to encourage students and ourselves to think critically about new tools (and, more importantly, the tools we already use).
This is the goal of the February 24th workshop – to think critically about our instruction and when, how, and why to use technology in the classroom.